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Writing about architecture should be more like architecture & less like architectural notation. Experience not information. Story not report
I imagine the hardest part of building a secret passage in your library is deciding which book to use for the lever.
People might start liking Brutalism if an episode of Mad Men was set in a Rudolph building or if the Walking Dead defended one from zombies.
Buckminster Fuller's 1960 plan to put a dome over a Manhattan is looking pretty good right now.
PROJECT is a forthcoming journal investigating the possibilities of developing an intellectual project in architecture: http://t.co/lSlWt7wa
Between NBC's illuminated Rockefeller Center and CNN's LED'd Empire State Building, New York City has become a data visualization.
If you missed it, my take on Ikea urbanism for @smithsonianmag: Franchising Neighborhoods: Can IKEA Sell Urban Design? http://t.co/bRKrtB60
Ghost buildings haunt a Belgian town. "I got the idea to make a parallel world for my dead grandfather." http://j.mp/10bdURM
An unbuilt proposal from the archives. James Polshek remixes Paul Rudolph's iconic section-perspective of the A&A. pic.twitter.com/knT1GRxKdw
Finally read @paulgoldberger's thorough piece on the NY Public Library reno. A must-read that helped cement my opinion. http://www.vanityfair.com/culture/2012/12/new-york-public-library-re-model-controversy …
"Arch. should be judged not by the problems it solves but by the problems it creates." -Lebbeus Woods, lecturing in '06 http://lifewithoutbuildings.net/2006/09/lecture-review-lebbeus-woods.html …
I've thought a lot about an iTunes model for writing & criticism. It's exciting to see @strelkapress make it a reality. http://t.co/tWeVuOCd
Abstract architecture and parametric modernism "communicate nothing because no one gets it" / one-liners vs zero-liners vs ocean liners
@radiolab presents ESCAPE! Stories about traps, getaways, and staggering breakthroughs. #BreakOutBreakIn (cc @bldgblog) http://t.co/xIXzFG3r
This is absolutely amazing. You play alongside Manet in Avant-Garde, an art history video game. http://playavantgarde.com via @killscreenmag
"The Sound of Architecture" kicked off to a great start with a rousing overture by Kurt Forster & Brigitte Shim lecture http://t.co/gFfIzzDL
How buildings were moved in 1897:
http://t.co/KZnUfSII The Strand Magazine is a goldmine of strange and fascinating history.
Transporter of cathedrals, ghostmodernist, accidental historian. Writing a book about the Yale School of Arch. and blogging about design for @SmithsonianMag.