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A #1 Dad: hacking Donkey Kong all night so yr daughter’s dream of “playing as the girl and saving Mario” comes true. http://www.youtube.com/watch?v=JeXDNg7scyU …
三三ニ彡ミ三ミ\\ミミ三三ニ彡ミ三ミ\\ミミ三三三三三三三彡ミニ彡ミ三ミ\\ミミ三三ニ彡ミ三ミ\\ミミ三三ニ彡三三三三三彡ミ三三三三三三彡ミ三三三ニ彡ミ三ミ\\ミミ三三ニ彡ミ三ミ\\ミミ三三ニ彡三三三三三彡ミ三三三三三三彡ミ三三三ニ彡ミ三ミ\\ミミ三三ニ彡ミ#EXCITEBIKE
Install some love—the world won’t run without it. pic.twitter.com/tE6cFSTmp1
Open-sourcing older games continued today with release of the code for the 2002/2003 Jedi Knight II games • http://dnlr.hn/YwYJkn
Public FTP servers that haven’t been modified since 1998 are the hidden treasure caches of the Internet.
A long-form .txt on “Virtuality + the Pioneers of Cyberspace” from 1990 by the great @jpbarlow. http://t.co/mEO1nfBU #VR @textfiles @wwwtxt
RT @computerhistory: This day in history "LISP" Language Unveiled. http://dnlr.hn/119R9Mz
♉ An incredibly comprehensive look at the amazing logo/identity system for the Mexico 68 Olympics. http://t.co/iyW3lT3h
Nifflas’ Knytt Underground has an beautiful, minimal, and insanely cavernous #game map. pic.twitter.com/4cQ4QalEvY
“Indeed, several GeoCities users plan to take their home pages elsewhere.” http://dnlr.hn/15Y7pFM
Many people want to go back—in time and in their version of Apple software. pic.twitter.com/XoydELXFCS
In the 90s—amongst mainstream Internet hype/exploitation—a weekly email appeared. Subscribe now, only time-shifted: http://dnlr.hn/174vrg5
Epic timeline showing the evolution of computer graphics • http://t.co/WC5XXw8E (↬@kcimc)
To explore a full-size isometric map of Solstice (1989, NES) is to understand the beauty of design constraints • http://t.co/26rATIT
Electro-arts, interdisciplinary labs, media/platform archaeology, digital preservation, cultural data visualization ▰ ♞ @LAGameSpace ▱ ☯ @WWWTXT ▱ ▨ @ANI_GIF