@pixelbender's (Adobe Pixel Bender) most faved Tweets...
RT @pburnett: just blogged Pixel Bender Browser AIR app for Flash - http://www.mad.com.au/blog/?p=591
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_osa_chlhubflangerianchiaiemmap
Submit your recipe requests! The Pixel Bender cookbook is now live too: http://bit.ly/4zas1N
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chlnod_japan_19xx_nkiiemmap
blogged: Yet more Pixel Bender community links: http://bit.ly/diikva
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_osa_francoisgfxDarrenOsadchuk
RT @jayfour000: Neat article about using Pixel Bender to do regular math calculations. It may help my pathfinding speed http://bit.ly/b21DdZ
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neavechljenschr
AS3 PixelBender and Neuro Science experimentation - http://bit.ly/cUBwhc
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abdulqabiznariyujenschr
RT @mykola: Oh, cool - I was never clear on how to do this. Load PixelBender filters dynamically at runtime: http://bit.ly/7c5qoQ
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chlultrakybrettjforsyth
RT @AdobeTV Watch Paul Burnette bring his AIR app to life using a PB filter to spherize the glass in his project http://bit.ly/8NDRyu
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jenschrredefineryvucheria
NICE! RT @matanube: All in one PixelBender library! Check it out, excuse the pun :) STDPX - http://bit.ly/vetfb
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zwetanchlrtkeeler
RT @subblue: Porting a Quaternion Julia Ray Tracer script to PixelBender http://twitpic.com/hz4oo #pixelbender #fractals
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ldfallaszwetanredefinery
new post on matrix multiplication in Pixel Bender... http://bit.ly/5Mljc
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redefinerychlivaramme
just posted some (hopefully) simple sample code showing how to use Pixel Bender to process audio in the Flash player - http://bit.ly/UqKpG
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paulgodfreyclosethipsterhubflanger
using pixel bender to do the heavy lifting on tentacle generation! http://bit.ly/7bfpz (via @solitonix)
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drewbournebrettjforsythvisualrinse
Ok, if there was still confusion: Pixel Bender runs multi-core on the CPU in Flash 10, GPU in other apps. See http://bit.ly/yUoFd
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chiguirejpdevriesCycoMi7o
RT @retrogamer4ever: Here is some more stuff you can do with Pixel Blender, got to love custom filters in Flash! http://tinyurl.com/cj3ulv
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mg_frylocalToGlobalkanukukreja
RT @p4ula: Mandelbulb for Pixel Bender's concise c-like code is perfect for learning about raymarching, phong shading... http://is.gd/asFMUl
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chlrobwalch
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